# Mesh

The `Mesh` class describes a scene mesh.

## Properties

| Property             | Description                                                                                                                                                  |
| -------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| `blendShapes`        | <p><code>(get) blendShapes: BlendShapesMesh (set) (Not Available)</code></p><p>Returns the set of blendshapes that this mesh contains.</p>                   |
| `material`           | <p><code>(get) material: MaterialBase (set) material: MaterialBase</code></p><p>Specifies the material of the scene object.</p>                              |
| `materialIdentifier` | <p><code>(get) materialIdentifier: string (set) (Not Available)</code></p><p>Specifies the unique id of material for Mesh.</p>                               |
| `prefabName`         | <p><code>(get) prefabName: string (set) (Not Available)</code></p><p>Specifies the name of prefab for Mesh. This is the unique identifier of the prefab.</p> |

## Methods

| Method           | Description                                                                                                                                                                             |
| ---------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `getBlendShapes` | <p><code>getBlendShapes(): Promise\<ArrayOfBlendShapes></code></p><p>Returns a <code>JS Promise</code> which will be fulfilled with <code>array of blend Shapes</code> or an error.</p> |


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