ScalarSignal
abs
abs(): ScalarSignal
Returns a signal with the value that is the absolute value of the given signal.
See Also: ReactiveModule.abs
add
add(other: ScalarSignal): ScalarSignal add(other: VectorSignal): PointSignal add(other: VectorSignal): VectorSignal add(other: PointSignal): PointSignal
Returns a signal with the value that is the sum of the values of the given signals.
Note: add and sum functions are synonyms, the behavior they provide is equivalent.
See Also: ScalarSignal.sum, ReactiveModule.add`
atan2
atan2(other: ScalarSignal): ScalarSignal
Returns a signal with the value that is the angle in radians between the x-axis and the ray from (0, 0) to (x, y) where x and y are the values of the specified signals. The range is -PI to +PI.
See Also: ReactiveModule.atan2
ceil
ceil(): ScalarSignal
Returns a signal with the value that is the smallest integer that is greater than or equal to the value of the given signal.
See Also: ReactiveModule.ceil
cross
cross(other: VectorSignal): VectorSignal
Returns a vector signal with the value that is the cross product of the given signals.
See Also: VectorSignal.dot, ScalarSignal.mul, VectorSignal.mul
delayBy
delayBy(timeSpan: {milliseconds: number}): this Delays a signal. The argument is an object with a "milliseconds" property specifying the delay duration in milliseconds.
distance
distance(other: PointSignal): ScalarSignal
Returns the distance from the point to another point as a ScalarSignal.
div
div(other: ScalarSignal): ScalarSignal
Returns a signal with the value that is the value of the first signal divided by the value of the second signal.
See Also: ReactiveModule.div
dot
dot(other: VectorSignal): ScalarSignal
Returns a scalar signal with the value that is the dot product of the given signals.
See Also: VectorSignal.cross, ScalarSignal.mul, VectorSignal.mul
eq
eq(other: ScalarSignal): BoolSignal
Returns a Boolean signal that takes the value of true every time when the value of the left-hand-side signal is equal to the value of the right-hand-side one, and the value of false all other time.
Note: the scalar values are tested for exact equality. For some applications it might be reasonable to perform a non-strict comparison allowing the values to be within a small distance one from another.
See Also: ReactiveModule.eq
expSmooth
expSmooth(dampFactor: number): ScalarSignal
Smoothes a variable signal using exponential averaging over time. The argument specifies the dampening time constant in milliseconds.
Note: See also ReactiveModule.expSmooth.
floor
floor(): ScalarSignal
Returns a signal with the value that is the largest integer that is less than or equal to the value of the given signal.
See Also: ReactiveModule.floor
format
format(formatString: string): StringSignal
Converts a ScalarSignal to a StringSignal according to the supplied formatting string.
Note: formatString shall conform to the Folly formatting rules as specified here: https://github.com/facebook/folly/blob/master/folly/docs/Format.md#format-string-syntax .
See Also: ScalarSignal.toString.
fromRange
fromRange(x: ScalarSignal, min: ScalarSignal, max: ScalarSignal): ScalarSignal
Maps x from [min, max] range to [0.0, 1.0] range.
ge
ge(other: ScalarSignal): BoolSignal
Returns a Boolean signal that takes the value of true every time when the value of the left-hand-side signal is greater than or equal to the value of the right-hand-side one, and the value of false all other time.
See Also: ReactiveModule.ge
gt
gt(other: ScalarSignal): BoolSignal
Returns a Boolean signal that takes the value of true every time when the value of the left-hand-side signal is strictly greater than the value of the right-hand-side one, and the value of false all other time.
See Also: ReactiveModule.gt
interval
interval(threshold: number): EventSource
Returns an EventSource that emits an event whenever the supplied ScalarSignal first passes (becomes greater than or equal) a value of N*threshold, N = 1, 2, 3, ... Events are signaled in increasing order of N, starting from 1, with no omissions. For each value of N, the respective event is fired only once.
The emitted event (the argument passed to the callback function) has the value of corresponding N*threshold.
Note: The threshold must be a positive number.
Note: interval is mostly useful for non-negative non-decreasing scalar signals.
See Also: ReactiveModule.trigger, ReactiveModule.multiTrigger.
le
le(other: ScalarSignal): BoolSignal
Returns a Boolean signal that takes the value of true every time when the value of the left-hand-side signal is less than or equal to the value of the right-hand-side one, and the value of false all other time.
See Also: ReactiveModule.le
lt
lt(other: ScalarSignal): BoolSignal
Returns a Boolean signal that takes the value of true every time when the value of the left-hand-side signal is strictly less than the value of the right-hand-side one, and the value of false all other time.
See Also: ReactiveModule.lt
magnitude
magnitude(): ScalarSignal
Returns the magnitude of the vector as a ScalarSignal.
mod
mod(other: ScalarSignal): ScalarSignal
Returns a signal with the value that is the floating-point remainder of the division of the value of the first signal by the value of the second signal.
See Also: ReactiveModule.mod
monitor
monitor(): EventSource monitor(config: { fireOnInitialValue: ?boolean}): EventSource
Returns an EventSource that emits an event every time the value of the input signal changes. The event contains a JSON object with the old and new values in the format:
{ "oldValue": val, "newValue": val }
Note: By default, there is no event fired for the initial value of the signal. If config.fireOnInitialValue is set to true then an event for initial signal value is also emitted. oldValue is unset for this initial event.
mul
mul(other: ScalarSignal): ScalarSignal mul(other: VectorSignal): VectorSignal mul(other: ScalarSignal): VectorSignal mul(other: ScalarSignal): VectorSignal
Returns a signal with the value that is the product of the values of the given signals.
See Also: ReactiveModule.mul, ScalarSignal.mul, VectorSignal.mul
multiTrigger
multiTrigger(threshold: number): EventSource
Returns an EventSource that fires every time the signal raises to (becomes greater than or equal after being less than) the value of threshold.
The emitted event (the argument passed to the callback function) has the value of threshold.
Note: The initial value of the signal is assumed to be 0.0.
See Also: ReactiveModule.trigger, ReactiveModule.interval.
ne
ne(other: ScalarSignal): BoolSignal
Returns a Boolean signal that takes the value of true every time when the value of the left-hand-side signal is not equal to the value of the right-hand-side one, and the value of false all other time.
Note: the scalar values are tested for exact equality. For some applications it might be reasonable to perform a non-strict comparison allowing the values to be within a small distance one from another.
See Also: ReactiveModule.ne
neg
neg(): ScalarSignal neg(): VectorSignal
Returns a signal with the negated value of the given signal.
See Also: ReactiveModule.neg, ScalarSignal.neg, VectorSignal.neg
normalize
normalize(v: VectorSignal): VectorSignal normalize(): VectorSignal
Returns the normalized (unit) vector in the direction of the original vector as a VectorSignal.
pin
pin(): ScalarSignal
Returns a ScalarSignal containing a constant value which is the value of the specified signal immediately after pin is called.
pinLastValue
pinLastValue(): ConstScalarSignal
Returns a ConstScalarSignal containing a constant value which is the last value of the specified signal before pinLastValue is called. ConstScalarSignal can be passed to a functions which accept numbers.
pow
pow(exponent: ScalarSignal): ScalarSignal
Returns a signal with the value that is the base signal raised to the power of the exponent signal. The result is undefined if the base is negative, or if the base is zero and the exponent is not positive.
See Also: ReactiveModule.pow
reflect
reflect(incident: VectorSignal, normal: VectorSignal): VectorSignal reflect(normal: VectorSignal): VectorSignal
Calculates the reflection direction for an incident vector and a normal as a VectorSignal.
round
round(): ScalarSignal
Returns a signal with the value that is the rounded value of the given signal.
Note: When the fractional part is 0.5, it rounds the number away from zero, which is at odds with JavaScript standard behavior of rounding it always up in such cases. Therefore, this function is NOT exactly the reactive counterpart of the standard JavaScript Math.round utility.
See Also: ReactiveModule.round
schmittTrigger
schmittTrigger(config: { low: number, high: number, initialValue: ?boolean}): BoolSignal
Returns a Boolean signal that is true when the input is strictly greater than the upper threshold, and false when it is strictly less than the lower threshold. For input values between and including the thresholds, the Shmitt trigger returns the same value as at the previous update, or initialValue if this is the first update.
Note: The initialValue is assumed to be false if it isn't specified.
sign
sign(): ScalarSignal
Returns a signal with the value that is the sign of the given signal. Possible sign values: NaN, -0.0, 0.0, -1.0, 1.0.
Note: this function is the reactive counterpart of the standard JavaScript Math.sign utility.
See Also: ReactiveModule.sign
smoothStep
smoothStep(x: ScalarSignal, edge0: ScalarSignal, edge1: ScalarSignal): ScalarSignal
Returns 0.0 if x is less than edge0, and 1.0 if x is greater than edge1. If x is between edge0 and edge1, smooth Hermite interpolation is performed.
sqrt
sqrt(): ScalarSignal
Returns a signal with the value that is the square root of the value of the given signal.
See Also: ReactiveModule.sqrt
sub
sub(other: ScalarSignal): ScalarSignal sub(other: PointSignal): VectorSignal sub(other: VectorSignal): PointSignal sub(other: VectorSignal): VectorSignal
Returns a signal with the value that is the difference of the values of the given signals.
See Also: ReactiveModule.sub, ScalarSignal.sub, VectorSignal.sub, PointSignal.sub
sum
sum(other: ScalarSignal): ScalarSignal sum(other: VectorSignal): PointSignal sum(other: VectorSignal): VectorSignal sum(other: PointSignal): PointSignal
Returns a signal with the value that is the sum of the values of the given signals.
Note: add and sum functions are synonyms, the behavior they provide is equivalent.
See Also: ScalarSignal.sum, ReactiveModule.add`
toRange
toRange(x: ScalarSignal, min: ScalarSignal, max: ScalarSignal): ScalarSignal
Maps x from [0.0, 1.0] range to [min, max] range.
toString
toString(): StringSignal
Converts a ScalarSignal to a StringSignal according to the default string formatting rules.
Note: ScalarSignal.format allows more flexible control over the way the number is converted to string.
trigger
trigger(threshold: number): EventSource
Returns an EventSource that fires the first time the value of the signal raises (becomes greater than or equal) to the level of threshold. No more than one event is ever emitted by this EventSource.
The emitted event (the argument passed to the callback function) has the value of threshold.
Note: for positive thresholds, trigger is equivalent to interval(threshold).take(1).
See Also: ReactiveModule.multiTrigger, ReactiveModule.interval.
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