SceneModule
The AmbientLightSource
class describes an ambient lighting source.
The BlendShape
class describes a shape attached to a mesh or face mesh which can be used to change the shape of that mesh.
The BlendShapesMesh
class encapsulates multiple blendable meshes.
The BlockSceneRoot
class describes the root scene object of a block.
The BoundingBox
class describes the bounds of a scene element in the local coordinate system.
The Bounds2D
class describes the bounds of a scene element.
The Camera
class exposes details about the device camera focal area.
The CameraVisibility
class describes whether or not an object is visible from various camera views.
The Canvas
class describes a scene canvas.
The DirectionalLightSource
class describes a directional light source.
The DynamicExtrusion
class provides functionality for creating extruded 3D objects using a brush.
The FaceAnchor
class describes an anchored face.
The FaceMesh
class describes a face mesh.
The FaceTracker
class propagates details of detected faces to the scene.
The FocalDistance
class describes a focal distance.
The FocalPlane
class exposes details about the focal plane of the device camera.
The HandTrackerSceneObject
class encapsulates a hand tracking object.
The Joint
class encapsulates a joint scene object.
The Mesh
class describes a scene mesh.
The OutputVisibility
class describes whether or not an object is visible from various outputs.
The ParticleSystem
class implements the particle management system for the scene.
The ParticleTypeDescription
class provides functionality for setting particle sprite densities in the scene.
The ParticleTypeDescriptions
class provides a container for particle type descriptions.
The PlanarDiv
class describes a div on a plane.
The PlanarFlexContainer
class describes a flex container on a plane.
The PlanarFlexItem
class describes a flex item on a plane.
The PlanarImage
class describes an image rendered on a plane.
The PlanarObject
class describes an object on a plane.
The PlanarText
class describes text on a plane.
The Plane
class describes a plane.
The PlaneTracker
class provides functionality for locating a 3D plane based on 2D screen coordinates.
The PointLightSource
class describes a point light source.
The Scene
class implements properties and methods to access the objects in a scene.
The SceneObject
class describes an object in a scene.
The SceneObjectBase
class describes a scene object.
The ScreenPlane
class describes a screen plane.
The segmentation
class encapsulates image segmentation.
The Skeleton
class describes a skeleton object.
The Speaker
class encapsulates an speaker for a scene. Old class name is AudioSource
.
The SpotLightSource
class describes a spot light source.
The SvgImage
class describes an SVG asset for a scene.
The TargetTracker
encapsulates a tracker for some target.
The TextAlignmentWrapper
class contains text alignment details.
The TextExtrusion
class describes a 3D text scene object.
The Transform
class describes an object transform for a scene.
The WorldTransform
class describes an object tranform for a sceneObject in world space.
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