# SceneModule

[`AmbientLightSource`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.ambientlightsource)

The `AmbientLightSource` class describes an ambient lighting source.

[`BlendShape`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.blendshape)

The `BlendShape` class describes a shape attached to a mesh or face mesh which can be used to change the shape of that mesh.

[`BlendShapesMesh`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.blendshapesmesh)

The `BlendShapesMesh` class encapsulates multiple blendable meshes.

[`BlockSceneRoot`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.blocksceneroot)

The `BlockSceneRoot` class describes the root scene object of a block.

[`BoundingBox`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.boundingbox)

The `BoundingBox` class describes the bounds of a scene element in the local coordinate system.

[`Bounds2D`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.bounds2d)

The `Bounds2D` class describes the bounds of a scene element.

[`Camera`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.camera)

The `Camera` class exposes details about the device camera focal area.

[`CameraVisibility`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.cameravisibility)

The `CameraVisibility` class describes whether or not an object is visible from various camera views.

[`Canvas`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.canvas)

The `Canvas` class describes a scene canvas.

[`DirectionalLightSource`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.directionallightsource)

The `DirectionalLightSource` class describes a directional light source.

[`DynamicExtrusion`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.dynamicextrusion)

The `DynamicExtrusion` class provides functionality for creating extruded 3D objects using a brush.

[`FaceAnchor`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.faceanchor)

The `FaceAnchor` class describes an anchored face.

[`FaceMesh`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.facemesh)

The `FaceMesh` class describes a face mesh.

[`FaceTracker`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.facetracker)

The `FaceTracker` class propagates details of detected faces to the scene.

[`FocalDistance`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.focaldistance)

The `FocalDistance` class describes a focal distance.

[`FocalPlane`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.focalplane)

The `FocalPlane` class exposes details about the focal plane of the device camera.

[`HandTrackerSceneObject`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.handtrackersceneobject)

The `HandTrackerSceneObject` class encapsulates a hand tracking object.

[`Joint`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.joint)

The `Joint` class encapsulates a joint scene object.

[`Mesh`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.mesh)

The `Mesh` class describes a scene mesh.

[`OutputVisibility`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.outputvisibility)

The `OutputVisibility` class describes whether or not an object is visible from various outputs.

[`ParticleSystem`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.particlesystem)

The `ParticleSystem` class implements the particle management system for the scene.

[`ParticleTypeDescription`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.particletypedescription)

The `ParticleTypeDescription` class provides functionality for setting particle sprite densities in the scene.

[`ParticleTypeDescriptions`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.particletypedescriptions)

The `ParticleTypeDescriptions` class provides a container for particle type descriptions.

[`PlanarDiv`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.planardiv)

The `PlanarDiv` class describes a div on a plane.

[`PlanarFlexContainer`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.planarflexcontainer)

The `PlanarFlexContainer` class describes a flex container on a plane.

[`PlanarFlexItem`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.planarflexitem)

The `PlanarFlexItem` class describes a flex item on a plane.

[`PlanarImage`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.planarimage)

The `PlanarImage` class describes an image rendered on a plane.

[`PlanarObject`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.planarobject)

The `PlanarObject` class describes an object on a plane.

[`PlanarText`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.planartext)

The `PlanarText` class describes text on a plane.

[`Plane`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.plane)

The `Plane` class describes a plane.

[`PlaneTracker`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.planetracker)

The `PlaneTracker` class provides functionality for locating a 3D plane based on 2D screen coordinates.

[`PointLightSource`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.pointlightsource)

The `PointLightSource` class describes a point light source.

[`Scene`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.scene)

The `Scene` class implements properties and methods to access the objects in a scene.

[`SceneObject`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.sceneobject)

The `SceneObject` class describes an object in a scene.

[`SceneObjectBase`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.sceneobjectbase)

The `SceneObjectBase` class describes a scene object.

[`ScreenPlane`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.screenplane)

The `ScreenPlane` class describes a screen plane.

[`segmentation`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.segmentation)

The `segmentation` class encapsulates image segmentation.

[`Skeleton`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.skeleton)

The `Skeleton` class describes a skeleton object.

[`Speaker`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.speaker)

The `Speaker` class encapsulates an speaker for a scene. Old class name is `AudioSource`.

[`SpotLightSource`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.spotlightsource)

The `SpotLightSource` class describes a spot light source.

[`SvgImage`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.svgimage)

The `SvgImage` class describes an SVG asset for a scene.

[`TargetTracker`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.targettracker)

The `TargetTracker` encapsulates a tracker for some target.

[`TextAlignmentWrapper`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.textalignmentwrapper)

The `TextAlignmentWrapper` class contains text alignment details.

[`TextExtrusion`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.textextrusion)

The `TextExtrusion` class describes a 3D text scene object.

[`Transform`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.transform)

The `Transform` class describes an object transform for a scene.

[`WorldTransform`](https://sparkar.facebook.com/docs/ar-studio/reference/classes/scenemodule.worldtransform)

The `WorldTransform` class describes an object tranform for a sceneObject in world space.


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