SceneModule

AmbientLightSource

The AmbientLightSource class describes an ambient lighting source.

BlendShape

The BlendShape class describes a shape attached to a mesh or face mesh which can be used to change the shape of that mesh.

BlendShapesMesh

The BlendShapesMesh class encapsulates multiple blendable meshes.

BlockSceneRoot

The BlockSceneRoot class describes the root scene object of a block.

BoundingBox

The BoundingBox class describes the bounds of a scene element in the local coordinate system.

Bounds2D

The Bounds2D class describes the bounds of a scene element.

Camera

The Camera class exposes details about the device camera focal area.

CameraVisibility

The CameraVisibility class describes whether or not an object is visible from various camera views.

Canvas

The Canvas class describes a scene canvas.

DirectionalLightSource

The DirectionalLightSource class describes a directional light source.

DynamicExtrusion

The DynamicExtrusion class provides functionality for creating extruded 3D objects using a brush.

FaceAnchor

The FaceAnchor class describes an anchored face.

FaceMesh

The FaceMesh class describes a face mesh.

FaceTracker

The FaceTracker class propagates details of detected faces to the scene.

FocalDistance

The FocalDistance class describes a focal distance.

FocalPlane

The FocalPlane class exposes details about the focal plane of the device camera.

HandTrackerSceneObject

The HandTrackerSceneObject class encapsulates a hand tracking object.

Joint

The Joint class encapsulates a joint scene object.

Mesh

The Mesh class describes a scene mesh.

OutputVisibility

The OutputVisibility class describes whether or not an object is visible from various outputs.

ParticleSystem

The ParticleSystem class implements the particle management system for the scene.

ParticleTypeDescription

The ParticleTypeDescription class provides functionality for setting particle sprite densities in the scene.

ParticleTypeDescriptions

The ParticleTypeDescriptions class provides a container for particle type descriptions.

PlanarDiv

The PlanarDiv class describes a div on a plane.

PlanarFlexContainer

The PlanarFlexContainer class describes a flex container on a plane.

PlanarFlexItem

The PlanarFlexItem class describes a flex item on a plane.

PlanarImage

The PlanarImage class describes an image rendered on a plane.

PlanarObject

The PlanarObject class describes an object on a plane.

PlanarText

The PlanarText class describes text on a plane.

Plane

The Plane class describes a plane.

PlaneTracker

The PlaneTracker class provides functionality for locating a 3D plane based on 2D screen coordinates.

PointLightSource

The PointLightSource class describes a point light source.

Scene

The Scene class implements properties and methods to access the objects in a scene.

SceneObject

The SceneObject class describes an object in a scene.

SceneObjectBase

The SceneObjectBase class describes a scene object.

ScreenPlane

The ScreenPlane class describes a screen plane.

segmentation

The segmentation class encapsulates image segmentation.

Skeleton

The Skeleton class describes a skeleton object.

Speaker

The Speaker class encapsulates an speaker for a scene. Old class name is AudioSource.

SpotLightSource

The SpotLightSource class describes a spot light source.

SvgImage

The SvgImage class describes an SVG asset for a scene.

TargetTracker

The TargetTracker encapsulates a tracker for some target.

TextAlignmentWrapper

The TextAlignmentWrapper class contains text alignment details.

TextExtrusion

The TextExtrusion class describes a 3D text scene object.

Transform

The Transform class describes an object transform for a scene.

WorldTransform

The WorldTransform class describes an object tranform for a sceneObject in world space.

Last updated