SceneModule

AmbientLightSourcearrow-up-right

The AmbientLightSource class describes an ambient lighting source.

BlendShapearrow-up-right

The BlendShape class describes a shape attached to a mesh or face mesh which can be used to change the shape of that mesh.

BlendShapesMesharrow-up-right

The BlendShapesMesh class encapsulates multiple blendable meshes.

BlockSceneRootarrow-up-right

The BlockSceneRoot class describes the root scene object of a block.

BoundingBoxarrow-up-right

The BoundingBox class describes the bounds of a scene element in the local coordinate system.

Bounds2Darrow-up-right

The Bounds2D class describes the bounds of a scene element.

Cameraarrow-up-right

The Camera class exposes details about the device camera focal area.

CameraVisibilityarrow-up-right

The CameraVisibility class describes whether or not an object is visible from various camera views.

Canvasarrow-up-right

The Canvas class describes a scene canvas.

DirectionalLightSourcearrow-up-right

The DirectionalLightSource class describes a directional light source.

DynamicExtrusionarrow-up-right

The DynamicExtrusion class provides functionality for creating extruded 3D objects using a brush.

FaceAnchorarrow-up-right

The FaceAnchor class describes an anchored face.

FaceMesharrow-up-right

The FaceMesh class describes a face mesh.

FaceTrackerarrow-up-right

The FaceTracker class propagates details of detected faces to the scene.

FocalDistancearrow-up-right

The FocalDistance class describes a focal distance.

FocalPlanearrow-up-right

The FocalPlane class exposes details about the focal plane of the device camera.

HandTrackerSceneObjectarrow-up-right

The HandTrackerSceneObject class encapsulates a hand tracking object.

Jointarrow-up-right

The Joint class encapsulates a joint scene object.

Mesharrow-up-right

The Mesh class describes a scene mesh.

OutputVisibilityarrow-up-right

The OutputVisibility class describes whether or not an object is visible from various outputs.

ParticleSystemarrow-up-right

The ParticleSystem class implements the particle management system for the scene.

ParticleTypeDescriptionarrow-up-right

The ParticleTypeDescription class provides functionality for setting particle sprite densities in the scene.

ParticleTypeDescriptionsarrow-up-right

The ParticleTypeDescriptions class provides a container for particle type descriptions.

PlanarDivarrow-up-right

The PlanarDiv class describes a div on a plane.

PlanarFlexContainerarrow-up-right

The PlanarFlexContainer class describes a flex container on a plane.

PlanarFlexItemarrow-up-right

The PlanarFlexItem class describes a flex item on a plane.

PlanarImagearrow-up-right

The PlanarImage class describes an image rendered on a plane.

PlanarObjectarrow-up-right

The PlanarObject class describes an object on a plane.

PlanarTextarrow-up-right

The PlanarText class describes text on a plane.

Planearrow-up-right

The Plane class describes a plane.

PlaneTrackerarrow-up-right

The PlaneTracker class provides functionality for locating a 3D plane based on 2D screen coordinates.

PointLightSourcearrow-up-right

The PointLightSource class describes a point light source.

Scenearrow-up-right

The Scene class implements properties and methods to access the objects in a scene.

SceneObjectarrow-up-right

The SceneObject class describes an object in a scene.

SceneObjectBasearrow-up-right

The SceneObjectBase class describes a scene object.

ScreenPlanearrow-up-right

The ScreenPlane class describes a screen plane.

segmentationarrow-up-right

The segmentation class encapsulates image segmentation.

Skeletonarrow-up-right

The Skeleton class describes a skeleton object.

Speakerarrow-up-right

The Speaker class encapsulates an speaker for a scene. Old class name is AudioSource.

SpotLightSourcearrow-up-right

The SpotLightSource class describes a spot light source.

SvgImagearrow-up-right

The SvgImage class describes an SVG asset for a scene.

TargetTrackerarrow-up-right

The TargetTracker encapsulates a tracker for some target.

TextAlignmentWrapperarrow-up-right

The TextAlignmentWrapper class contains text alignment details.

TextExtrusionarrow-up-right

The TextExtrusion class describes a 3D text scene object.

Transformarrow-up-right

The Transform class describes an object transform for a scene.

WorldTransformarrow-up-right

The WorldTransform class describes an object tranform for a sceneObject in world space.

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