The RandomModule class enables random number generation.
Example
//==============================================================================
// The following example demonstrates how to generate a random number and use it
// to change the scale of an object.
//
// Project setup:
// - Insert a plane
//==============================================================================
// Load in the required modules
const Random = require('Random');
const Scene = require('Scene');
// Locate the plane in the Scene
const plane = Scene.root.find('plane0');
// Store a random number
const randomNum = Random.random();
// Bind the random number to the x-axis scale signal of the plane
plane.transform.scaleX = randomNum;
Properties
This module exposes no properties.
Methods
Method
Description
random
random(): number
Returns a uniformly distributed number between 0.0 (inclusive) and 1.0 (exclusive).