PatchesModule

getBooleanValue

getBooleanValue(name: String): BoolSignal

Returns a BoolSignal that is exported with name from the Patch Editor.

getColorValue

getColorValue(name: String): RgbaSignal

Returns a RgbaSignal that is exported with name from the Patch Editor.

getPoint2DValue

getPoint2DValue(name: String): PixelPointSignal

Returns a PixelPointSignal that is exported with name from the Patch Editor.

getPointValue

getPointValue(name: String): PointSignal

Returns a PointSignal that is exported with name from the Patch Editor.

getPulseValue

getPulseValue(name: String): EventSource

Returns a pulse EventSource that wrapps a pulse that is exported with name from the Patch Editor.

getScalarValue

getScalarValue(name: String): ScalarSignal

Returns a ScalarSignal that is exported with name from the Patch Editor.

getStringValue

getStringValue(name: String): StringSignal

Returns a StringSignal that is exported with name from the Patch Editor.

getVectorValue

getVectorValue(name: String): VectorSignal

Returns a VectorSignal that is exported with name from the Patch Editor.

setBooleanValue

setBooleanValue(name: String, signal: BoolSignal): void

Sends a BoolSignal that is imported with name into the Patch Editor.

setColorValue

setColorValue(name: String, signal: ColorSignal): void

Sends a ColorSignal that is imported with name into the Patch Editor.

setPoint2DValue

setPoint2DValue(name: String, signal: PixelPointSignal): void

Sends a PixelPointSignal that is imported with name into the Patch Editor.

setPointValue

setPointValue(name: String, signal: PointSignal): void

Sends a PointSignal that is imported with name into the Patch Editor.

setPulseValue

setPulseValue(name: String, signal: EventSource): void

Sends an EventSource that is imported with name into the Patch Editor.

Note: The Reactive.once() method can be used to return an EventSource that emits an empty event as soon as possible.

setScalarValue

setScalarValue(name: String, signal: ScalarSignal): void

Sends a ScalarSignal that is imported with name into the Patch Editor.

setStringValue

setStringValue(name: String, signal: StringSignal): void

Sends a StringSignal that is imported with name into the Patch Editor.

setVectorValue

setVectorValue(name: String, signal: VectorSignal): void

Sends a VectorSignal that is imported with name into the Patch Editor.

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