NativeUIModule
The
NativeUI
module exposes editable text.//==============================================================================
// The following example demonstrates how to get and set the value of editable
// text through scripting and keyboard input.
//
// Project setup:
// - Insert text
// - Set the text to 'Editable' in the inspector
// - Add the 'Editable text' capability under 'Native UI Control'
// - Add the 'Tap Gesture' capability under 'Touch Gestures'
//==============================================================================
// Load in the required modules
const Diagnostics = require('Diagnostics');
const NativeUI = require('NativeUI');
const TouchGestures = require('TouchGestures');
// Set the initial text value
NativeUI.setText('text0','Default Text');
// Subscribe to tap gestures
TouchGestures.onTap().subscribe(function () {
// Enter text editing mode
NativeUI.enterTextEditMode('text0');
});
// Subscribe to changes in the text
NativeUI.getText('text0').monitor().subscribe(function(textUpdate){
// Log the new text value to the console
Diagnostics.log('You entered ' + textUpdate.newValue);
});
Property | Description |
picker | (get) picker: Picker (set) picker: Picker Represents the picker object. |
slider | (get) slider: Slider (set) slider: Slider Represents the slider object. |
Method | Description |
enterTextEditMode | enterTextEditMode(nodeName: String): void Requests user input for given node. |
getText | getText(nodeName: String): StringSignal Gets the user edited text of the given node. |
setText | setText(nodeName: String, text: String): void Sets the text to the provided value for the node with a given name. |
Last modified 3yr ago