> For the complete documentation index, see [llms.txt](https://sparkar-community.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://sparkar-community.gitbook.io/docs/scenemodule/blendshape.md).

# BlendShape

The `BlendShape` class describes a shape attached to a mesh or face mesh which can be used to change the shape of that mesh.

## Properties

| Property     | Description                                                                                                                                                        |
| ------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| `name`       | <p><code>(get) name: string (set) (Not Available)</code></p><p>Retrieves the name of the BlendShape.</p>                                                           |
| `prefabName` | <p><code>(get) prefabName: string (set) (Not Available)</code></p><p>Specifies the name of prefab for BlendShape. This is the unique identifier of the prefab.</p> |
| `weight`     | <p><code>(get) weight: ScalarValue (set) weight: ScalarSignal</code></p><p>Specifies the weight of the blend shape.</p>                                            |

## Methods

This module exposes no methods.
