Face
The
Face
class exposes details of a tracked face.Property | Description |
cameraTransform | Specifies a TransformSignal object describing the face transformation relative to camera coordinate system.Note: cameraTransform.applyTo(point) , where point is a point in face local coordinate system, returns a point in camera local coordinate system. |
chin | Specifies a Chin object describing the attributes of the chin. |
forehead | Specifies a Forehead object describing the attributes of the forehead. |
id | Specifies a StringSignal containing the unique ID assigned to a face. An ID is generated every time a face is detected and tracked in the scene.When a face is lost and then tracked again, a new ID is generated even if it is the same person. |
isTracked | A boolSignal indicating whether the face was tracked this frame.If the face was not tracked, other properties represent the most recent tracked frame. |
leftCheek | Specifies a Cheek object describing the attributes of the left cheek. |
leftEye | Specifies an Eye object describing the attributes of the left eye. |
leftEyebrow | Specifies an Eyebrow object describing the attributes of the left eyebrow. |
mouth | Specifies a Mouth object describing the attributes of the mouth. |
nose | Specifies a Nose object describing the attributes of the nose. |
rightCheek | Specifies a Cheek object describing the attributes of the right cheek. |
rightEye | Specifies an Eye object describing the attributes of the right eye. |
rightEyebrow | Specifies an Eyebrow object describing the attributes of the right eyebrow. |
Method | Description |
point | Returns a PointSignal object representing a point in the face local coordinate system that corresponds to a UV point on the facial mesh texture map.See Also: Face.cameraTransform to convert the point to the coordinate system of the camera. |
Last modified 3yr ago