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DefaultMaterial
The
DefaultMaterial
class encapsulates an image-based material.Property | Description |
blendMode | (get) blendMode: Signal<MaterialsModule.BlendMode> (set) blendMode: Signal<MaterialsModule.BlendMode> Specifies the material blend mode. |
emissive | (get) emissive: TextureBase (set) emissive: TextureBase Specifies the emissive texture of the material. |
emissiveTextureTransform | (get) emissiveTextureTransform: TextureTransform (set) emissiveTextureTransform: TextureTransformSignal Specifies the coordinates transform of the emissive texture of this material. |
multiply | (get) multiply: TextureBase (set) multiply: TextureBase Specifies the multiplicative texture of the material. This can be used for masking and other purposes. |
multiplyTextureTransform | (get) multiplyTextureTransform: TextureTransform (set) multiplyTextureTransform: TextureTransformSignal Specifies the coordinates transform of the multiplicative texture of this material. |
reflective | (get) reflective: TextureBase (set) reflective: TextureBase Specifies the reflective texture of the material. |
This module exposes no methods.
Last modified 3yr ago