DefaultMaterial
The DefaultMaterial class encapsulates an image-based material.

Property
Description
blendMode
(get) blendMode: Signal<MaterialsModule.BlendMode> (set) blendMode: Signal<MaterialsModule.BlendMode>
Specifies the material blend mode.
emissive
(get) emissive: TextureBase (set) emissive: TextureBase
Specifies the emissive texture of the material.
emissiveTextureTransform
(get) emissiveTextureTransform: TextureTransform (set) emissiveTextureTransform: TextureTransformSignal
Specifies the coordinates transform of the emissive texture of this material.
multiply
(get) multiply: TextureBase (set) multiply: TextureBase
Specifies the multiplicative texture of the material. This can be used for masking and other purposes.
multiplyTextureTransform
(get) multiplyTextureTransform: TextureTransform (set) multiplyTextureTransform: TextureTransformSignal
Specifies the coordinates transform of the multiplicative texture of this material.
reflective
(get) reflective: TextureBase (set) reflective: TextureBase
Specifies the reflective texture of the material.

This module exposes no methods.
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